CircleMovies like Circle
- Key Features:
- Social experiment, Moral dilemma, Survival, Psychological thriller, Group dynamics, Mystery, Confinement, Human nature, Existentialism, Suspense, Decision making, Social commentary, Paranoia, Distrust, Manipulation
- Tone:
- serious, suspense-driven, dramatic
- Target Audience:
- Thriller fans, Psychological drama enthusiasts, Sci-fi viewers, Indie film lovers
- Emotional Arc:
- Confusion → Fear → Desperation
Circle

In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.
Circle
Five strangers face the unthinkable when they wake up and find themselves trapped. With no idea how they got there they frantically try to figure out how to escape. The disoriented group quickly realise the truth about their situation when they discover another room containing enough water to survive for 30 days… and a razor sharp surgical knife. The intention becomes quite clear. Whoever put them in this place wants to see just how long it will take before the hunger makes them commit unspeakable acts and cross a very deadly line.

A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.

Seven strangers wake up in a mansion in the middle of nowhere to discover they are part of a twisted game. They will have 60 minutes to choose one person to die; otherwise, all of them will be murdered. As the clock ticks down, the most lurid secrets will come to light, and they’ll discover they are all connected by a dark past.

Six strangers find themselves in circumstances beyond their control, and must use their wits to survive.

Nine strangers wake up in a house with no recollection how they got there and no way out. The voice on the PA introduces them to a grisly game they must play. The prize is $5 million and their life.

Six complete strangers with widely varying personalities are involuntarily placed in an endless maze of interlocking cube-shaped rooms containing deadly traps.

Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.

A young tech worker takes a job at a powerful Internet corporation, quickly rises up the company's ranks, and soon finds herself in a perilous situation concerning privacy, surveillance and freedom. She comes to learn that her decisions and actions will determine the future of humanity.

Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.

Six friends test their intelligence when an escape room they participate in takes a dark and twisted turn.

After getting a car ride from an unknown man, Lisa wakes up in a tube. On her arm is strapped a bracelet with a countdown. She quickly understands that every 8 minutes, fire burns an occupied section. She has no choice but to crawl into safe sections to survive. To know why she’s there and how to get out, Lisa will have to face the memories of her dead daughter…

Norma and Arthur Lewis, a suburban couple with a young child, receive a simple wooden box as a gift, which bears fatal and irrevocable consequences. A mysterious stranger delivers the message that the box promises to bestow upon its owner $1 million with the press of a button. However pressing this button will simultaneously cause the death of another human being somewhere in the world; someone they don't know. With just 24 hours to have the box in their possession, Norma and Arthur find themselves in the cross-hairs of a startling moral dilemma and must face the true nature of their humanity.

Communication is the key to the survival for nine strangers who have been kidnapped by a masked gunman and told that one of them will die every ten minutes until they discover how they are all connected. Who of the nine lives and who dies?

Thrown naked into a desolate room with thirteen strangers, Tonya discovers that she is the final contestant in a deadly game. Restrained by lethal electronic collars, the players must utilize hints and tools from a box marked "pieces" to find both an exit and the reason for their abduction. One by one the players are eliminated as their "curfew" begins and the lights go out. With each dead body comes another clue, which they use to discover that one of them is the killer. The question is ... which one?

Six people, each of them is on the road to self-destruction. They wake up in cells in a surreal facility, without knowing how they got there or why.

A cancer survivor, an amputee, several immigrants, and many others are snatched from a Los Angeles street and forced to take part in a deadly race.

Liam wakes from a car crash with no memory of who he is. As he makes his way into town to look for help, he finds only dead bodies, all with strange pale eyes. Liam's first assessment is that a virus is present in the air, but he soon discovers the horrible truth: anyone who comes within a 50-foot radius of him dies instantly.

Nine people are stuck in an elevator. One of them has a ticking bomb that can't be defused. The other eight will do anything to survive. There is no escape and no promise of rescue. As the tension in the elevator mounts the unthinkable soon becomes the only reasonable solution.

A group of eighty American workers are locked in their office and ordered by an unknown voice to participate in a twisted game.

Various women struggle to function in the oppressively sexist society of contemporary Iran.

Neighbors in a block wake one morning to find they have been sealed inside their apartments. Can they work together to find out why? Or will they destroy each other in their fight to escape?

Three people from different walks of life find themselves trapped inside a stalled elevator. What at first seems like an inconvenience rapidly escalates into a nightmare.

David Lord finds himself forced into the savage world of a modern gladiatorial arena, where men fight to the death for the entertainment of the online masses.

Four volunteers sign up for what initially appears to be a typical paid research study, only to discover that they've unwittingly become involved with a classified government program that was said to have been terminated nearly two decades ago.

When 8 celebrities from around the globe are invited to compete in an online reality show, they soon realize that they are playing for their very lives, as those voted off suffer horrific consequences, broadcast live to the entire world.

20 men are chosen to participate in the roles of guards and prisoners in a psychological study that ultimately spirals out of control.

20 volunteers agree to take part in a seemingly well-paid experiment advertised by the university. It is supposed to be about aggressive behavior in an artificial prison situation. A journalist senses a story behind the ad and smuggles himself in among the test subjects. They are randomly divided into prisoners and guards. What seems like a game at the beginning soon turns into bloody seriousness.

An unsettling look at reality television, where a disturbing game show has its contestants ending their lives for the public's enjoyment.

A group of friends must confront their fears in a terrifying game. They must sit by the other players in a circle made of a hundred candles, take one of them and tell a horror story. As stories are told and candles blown out, strange events will start to happen. They will feel strange presences around them, lurking in the shadows. But they MUST NOT leave the game or else a terrible curse will fall upon them...

Director Michael Winnick's chilling tale stars James Marsters as Jack, one of eight captives who awaken in an abandoned asylum not knowing who they are or why they are together. They discover that they've been used in an experiment to erase disturbing memories, but instead, a murderous creature has been unleashed. Reaching out from the shadows, the monster hunts the eight strangers as they race to escape the asylum.

An otherworldly evil is slipping into a small town in Sweden. Six unrelated girls have been chosen to fight this evil. Together they must overcome their differences in order to save themselves and the world.

A blackout leaves those affected to consider what is necessary, what is legal, and what is questionable, in order to survive in a predatory environment.

Jessica moves into a loft on the eighth floor of a Los Angeles apartment building called The Dante. The other tenants all seem friendly at first, but when she starts witnessing horrible deaths, she must team up with her neighbor Evan (Doom) to solve the mystery -- and uncover her own connection to the place.

A reclusive circus master invites a group of social media stars to his house of haunts. Anyone who can make it out before being scared into submission will earn $250,000 - but the stars soon learn they are not only competing for money, but also fighting for their lives.

Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive... and discovering they've all played the games before.

David, an orderly at a hospital, tells his horrific story of being kidnapped and forced to play a vile game of survival.

A group of people are plunged into a dark, claustrophobic maze, where they must fight to survive, as the outside world watches.

A man trying to get home to his dog becomes stuck in a time loop that forces him to relive a deadly run-in with a cop.

A couple are given a camera and a set of instructions which they must follow or else someone will die.

A group of young friends make an incomprehensible discovery in an abandoned mine, but the more they try to change the future, the more they seal their fate.

Dr. Ryan Stone, a brilliant medical engineer, is on her first Shuttle mission, with veteran astronaut Matt Kowalsky in command of his last flight before retiring. But on a seemingly routine spacewalk, disaster strikes. The Shuttle is destroyed, leaving Stone and Kowalsky completely alone-tethered to nothing but each other and spiraling out into the blackness of space. The deafening silence tells them they have lost any link to Earth and any chance for rescue. As fear turns to panic, every gulp of air eats away at what little oxygen is left. But the only way home may be to go further out into the terrifying expanse of space.

An heiress who's been shut inside her apartment building for nearly two decades is forced to confront her fears after one of her neighbors is killed and a detective arrives to begin the investigation.

Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.

Julia becomes worried about her boyfriend Holt when he explores the dark urban legend of a mysterious videotape said to kill the watcher seven days after viewing. She sacrifices herself to save her boyfriend and in doing so makes a horrifying discovery: there is a "movie within the movie" that no one has ever seen before.

Five men wake up in a locked-down warehouse with no memory of who they are. They are forced to figure out who is good and who is bad to stay alive.

This documentary-drama hybrid explores the dangerous human impact of social networking, with tech experts sounding the alarm on their own creations.

A group of scientists are experimenting with time travel, and they manage to send one of their group ahead in time one hour. But when he comes back, he tells them that they’ll all be dead within the next hour unless they shut the machine down.

Rachel Keller is a journalist investigating a videotape that may have killed four teenagers. There is an urban legend about this tape: the viewer will die seven days after watching it. Rachel tracks down the video... and watches it. Now she has just seven days to unravel the mystery of the Ring so she can save herself and her son.

The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.

A group of teenagers suffer a terrible accident during a joy ride and get trapped at the bottom of a ravine.

A prison bus with over a dozen criminals on board has an accident and rams another car, in which Dr. Douglas Madsen was on his way home. Most of the prisoners die. Four of them survive, one of them severely injured. After having killed all the guards, they head for the woods. They take Dr. Douglas Madsen hostage. Suddenly a huge house appears in the middle of the woods. The leader of the group, Arthur, emphasizes that he will kill Douglas and every single member of the "family" if his wounded brother would die. Meanwhile some members of the family show strange behavior, and very soon mayhem breaks loose.

A man trapped in an automated prison must outsmart a computer in order to escape and try and find his way back to the outside world that may already be wiped out.

An unidentified man posts a live feed on social media showing that he has kidnapped two strangers and intends to kill one before the day is out. His intention is to hold a capital 'trial' online. As the authorities recognize what's happening, it becomes apparent that the online public is going to act as judge and jury.

A family imprisoned by intruders is forced to play a terrifying game of "Kill, Or Be Killed". As the night unfolds, the game's mysterious rules become clear, and the family realizes their nightmare is being streamed live to riveted viewers all over the world, who are compelled to KEEP WATCHING... not knowing if what they're seeing is real, or staged.

One night per year, the government sanctions a 12-hour period in which citizens can commit any crime they wish -- including murder -- without fear of punishment or imprisonment. Leo, a sergeant who lost his son, plans a vigilante mission of revenge during the mayhem. However, instead of a death-dealing avenger, he becomes the unexpected protector of four innocent strangers who desperately need his help if they are to survive the night.

When a mysterious "John Doe" wakes up in a morgue and wanders into a psychiatric ward, a devoted doctor and curious medical examiner must slowly uncover dark and sinister secrets about the man that reveal a more horrifying truth than they could have ever imagined.

A horror film told in three parts, from three perspectives, in which a mysterious transmission that turns people into killers invades every cell phone, radio, and television.

Collegian Tree Gelbman wakes up in horror to learn that she's stuck in a parallel universe. Her boyfriend Carter is now with someone else, and her friends and fellow students seem to be completely different versions of themselves. When Tree discovers that Carter's roommate has been altering time, she finds herself once again the target of a masked killer. When the psychopath starts to go after her inner circle, Tree soon realizes that she must die over and over again to save everyone.

The company soldier Hannah and the scientists Gavin and Dimitri are researching an algae project on board the Rubikon space station, which is supposed to permanently supply humanity with oxygen and food. But suddenly the earth disappears below them in a brown, toxic fog and all contact is broken off - are they the last survivors of humanity? Should they initiate the safe station, dare the return flight and thereby risk their lives?

A deranged scientist locks 6 people in a steam room and threatens to turn up the heat if the local paper doesn't publish his story about global warming.

Five strangers awaken to find themselves trapped aboard an alien spaceship that seems to be harnessing their terror to power the ship. They begin to understand that these species have been abducting humans for decades and possibly centuries.

Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.

A punk rock band is forced to fight for survival after witnessing an act of violence at a skinhead bar.

Five young individuals agree to live in an isolated lodge together and have their daily activities filmed. But soon the house is locked down and they each run into the murderous clutches of a faceless serial killer who may not be working alone.

Five people travelling by camper crash into a tree. When they recover, the road they were driving on has been replaced by an impenetrable forest and a wooden house.

Four young men have won a trip with their favorite social network. On board the private plane that took him to New York, they are invited to participate in an in-flight entertainment: a new online gaming experience. But this is no ordinary Thurs Trapped at 30,000 feet, they will play for their lives and those of their families. They will discover the hard way that put his life online can have dire consequences...

When a man is offered a million dollars to play a game in which hunters try to kill him, he thinks he has found the perfect loophole: they can only attack when he’s alone. His only problem is that none of his friends or family believe the game is real. Forced to seek companionship in unexpected places, he navigates the bizarre challenge with humor, paranoia, and a surprising search for connection.

A man accidentally gets into a time machine and travels back in time nearly an hour. Finding himself will be the first of a series of disasters of unforeseeable consequences.

Klara is going to die today unless she kills her husband instead. The Calendar Killer has given her that impossible choice. When Jules starts his night shift at a telephone safety helpline for lonely women on their way home, Klara's call reaches him. He soon becomes her last hope for survival and races against time to save her.

Complete strangers stranded at a remote desert motel during a raging storm soon find themselves the target of a deranged murderer. As their numbers thin out, the travelers begin to turn on each other, as each tries to figure out who the killer is.

A group of people awaken to find themselves prisoners in a mysterious house with no means of escape. They are each outfitted with electronic devices attached to the base of their skulls. The chemicals that the brain produces when in pain are collected by the devices, and when it collects a predetermined amount, the doors will be opened. In order to escape, they must hurt themselves and each other.

Mike and Kate, a young couple, get the once-in-a lifetime chance to win a cool five million dollars. The challenge: Live for 50 days in a blank space. Sticking it out for thirty days, and the five million are theirs. How difficult can it be?

A young woman and her fiancé are in search of the perfect starter home. After following a mysterious real estate agent to a new housing development, the couple finds themselves trapped in a maze of identical houses and forced to raise an otherworldly child.

Six friends are captured and tortured by a murderous family after giving a ride home to a desperate stranger.

Jack Conrad is awaiting the death penalty in a corrupt Central American prison. He is "purchased" by a wealthy television producer and taken to a desolate island where he must fight to the death against nine other condemned killers from all corners of the world, with freedom going to the sole survivor.

Eight talented candidates have reached the final stage of selection to join the ranks of a mysterious and powerful corporation. Entering a windowless room, where an armed guard keeps watch, they are given 80 minutes to answer one simple question.

A young programmer whose job is to watch over the reality-warping Cube defies orders to rescue an innocent mother trapped in one of its rooms.

Seven candidates to a high executive position on a multinational company show up for a selection test in a skyscraper at the financial district. Among them, the most disparate personalities: the winner, the aggressive, the insecure, the critic, the indecisive…

For years, we have tried to harness the power of the human mind… and failed. Now, one breakthrough will change everything. Beyond technology. Beyond humanity. Beyond control. David, Ryan, and Jordan hope the telepathy invention will solve all their problems, but the bleeding-edge technology opens a Pandora’s box of new dangers, as the team discovers that when they open their minds, there is nowhere to hide their thoughts.

Nine friends, all harboring a dark secret, go camping in the woods. After a wild night of partying, they wake up with suicide bombs strapped to their chests, all with varying times on their countdown clocks. They decide to work out how to disarm the bombs or find help - until they discover they can 'take' one another's time by killing each other.

Survivors of a nuclear attack are grouped together for days in the basement of their apartment building, where fear and dwindling supplies wear away at their dynamic.

Five random strangers find themselves trapped in an elevator in the World Trade Center's North Tower on 9/11. They work together, never giving up hope, to try to escape before the unthinkable happens.

Drowning in debt as he's about to get married, a bright but meek salesman receives a mysterious phone call informing him that he's on a hidden-camera game show where he must execute 13 tasks to receive a multi-million dollar cash prize.

When the Universe decides what it wants, it's pointless to resist. With his family's life at stake, Joseph Steadman finds himself the unwilling test subject of a maniacal scientist in a battle that could save the world – or destroy it.

Five dangerous patients, suffering from extreme phobias at a government testing facility, are put to the ultimate test under the supervision of a crazed doctor and his quest to weaponize fear.

Four friends who partake in a popular Los Angeles escape room find themselves stuck with a demonically possessed killer. They have less than an hour to solve the puzzles needed to escape the room alive.

While serving as a juror in a high profile murder trial, family man Justin Kemp finds himself struggling with a serious moral dilemma…one he could use to sway the jury verdict and potentially convict—or free—the accused killer.

The crew of the colony ship Covenant, bound for a remote planet on the far side of the galaxy, discovers what they think is an uncharted paradise but is actually a dark, dangerous world.

The fates of an apparently random group of strangers who each come into contact with a mysterious figure who they believe possesses the power to grant any wish, in return for which they must carry out a task he assigns them.

While celebrating a graduation at a secluded vacation home, a group of college students find themselves targeted by a sadistic killer who forces them to play a deadly game of killing one another in order to survive.

A journalist goes undercover to ferret out businessman Harrison Hill as her best friend's killer. Posing as one of his temps, she enters into a game of online cat-and-mouse.

Six friends receive a mysterious chain letter via text messaging and in their email accounts from a maniac who's hunting down teenagers who fail to forward his online chain letter. Who knew they should take the threats in the chain letter seriously? Or that chain letters using the teens' favorite technologies to track them can kill? This maniacal game pits friend against friend as they race to beat rules that seem impossible to escape. Break the chain, lose a life. Do you pass it on? Does friendship mean anything?

Three strangers arrive one by one to a mysterious cabin in the middle of nowhere after enduring separate life-altering predicaments. Searching for a way out of the woods, frustrated, hungry and battling to stay warm they discover their mysterious connection and realize what they have to do in order to get out of the woods alive.

Jen and a group of friends set out to hike the Appalachian Trail. Despite warnings to stick to the trail, the hikers stray off course—and cross into land inhabited by The Foundation, a hidden community of mountain dwellers who use deadly means to protect their way of life.

Four couples gather for dinner the night a mysterious and powerful comet passes overhead.

After a mysterious leader imposes his law in a brutal system of vertical cells, a new arrival battles against a dubious food distribution method.

When a tech blogger lands an interview with a tech guru and stops an attack on him, he finds a mysterious ring that takes him back 57 seconds into the past.

When Polly receives a mysterious box, it comes with one rule: place inside something she needs, something she hates, and something she loves. If she doesn’t obey, it will consume everything—and everyone—she’s ever known.

Two brothers return to the cult they fled from years ago to discover that the group's beliefs may be more sane than they once thought.
