Scooby-Doo! The Sword and the ScoobMovies like Scooby-Doo! The Sword and the Scoob
- Key Features:
- Scooby-Doo, Time travel, Arthurian legend, Knight, Wizard, Dragons, Mystery, Animated, Adventure, Evil sorceress, Chivalry, Friendship
- Tone:
- humorous, whimsical
- Target Audience:
- Children, Families, Scooby-Doo fans, Animation enthusiasts
- Emotional Arc:
- Curiosity → Excitement → Relief
Scooby-Doo! The Sword and the Scoob

An evil sorceress transports the gang back to the age of chivalrous knights, spell-casting wizards, and fire-breathing dragons.
Scooby-Doo! The Sword and the Scoob
Scooby-Doo and Shaggy must go into the underworld ruled by The Goblin King in order to stop a mortal named The Amazing Krudsky who wants power and is a threat to their pals: Fred, Velma, and Daphne.

Scooby-Doo and the gang team up with their pals, Bill Nye The Science Guy and Elvira Mistress of the Dark, to solve this mystery of gigantic proportions and save Crystal Cove!

The gang goes on a trip to check on Velma's younger sister, Madelyn. She's been studying stage magic at the Whirlen Merlin Magic Academy, where apparently there have been sightings of a giant griffin. The gang decides to investigate.

Mystery Inc. is summoned to investigate occurrences in a haunted villa, where a black knight terrorizes anybody who tries to get close to treasure hidden by the former owner of the building.

The Mystery Inc. gang takes a trip to Japan and finds themselves circling Asia and the Pacific in a treasure hunt, racing against the vengeful Black Samurai and his Ninja warriors to find the legendary Sword of Fate, an ancientblade fabled to possess extraordinary supernaturalpowers.

Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored to have been a witch.

When the Justice League goes missing and villains overrun Metropolis, there's only one team that can solve this mystery: Scooby-Doo and the gang! But wait, there's a new dog in town – Krypto – Superman's Superdog with Super Powers. Mystery Inc. will need all the help it can get when phantoms menace the Justice League's headquarters.

Scooby-Doo and the Mystery Inc. gang meet up with Batman and other friends to defeat evil villains and save the day.

Mystery Inc. withdraws from solving crimes after botching a case. When Vincent Van Ghoul contacts the gang about an unfinished investigation from Daphne, Shaggy and Scooby's past, the gang springs into action to finish the job that involves catching the 13th Ghost that escaped from the Chest of Demons and is still at large.

In Scooby-Doo’s greatest adventure yet, see the never-before told story of how lifelong friends Scooby and Shaggy first met and how they joined forces with young detectives Fred, Velma, and Daphne to form the famous Mystery Inc. Now, with hundreds of cases solved, Scooby and the gang face their biggest, toughest mystery ever: an evil plot to unleash the ghost dog Cerberus upon the world. As they race to stop this global “dogpocalypse,” the gang discovers that Scooby has a secret legacy and an epic destiny greater than anyone ever imagined.

Scooby-Doo and his pals win an all-expense paid vacation and embark on a trip of a lifetime to a tropical paradise. Their destination however, turns out to be Zombie Island. As soon as they arrive, they realize the place looks strangely familiar and is reminiscent of a trip they took years ago, in which they became wrapped up in a mystery involving zombies. The gang soon learns that their trip to paradise comes with a price when the zombies re-emerge and attack their hotel. Will Scooby-Doo and the Mystery Inc. gang finally solve the mystery behind Zombie Island?

Velma discovers she's inherited her great-great-uncles' cursed castle in Transylvania, Pennsylvania. The team decide to go there on a spooky adventure.

A relaxing spa getaway evolves into a prehistoric panic when Scooby-Doo and the gang uncover the horrible Phantosaur, an ancient legend come to life to protect hidden treasures buried in secret desert caves. But this scare-a-saurus doesn’t stand a chance with Shaggy around, after he finds his inner hero with the help of new-age hypnosis. Like, it makes him more brave and less hungry!

Scooby-Doo and the rest of the ghost-busting gang visit a quiet farm town where everyone is preparing for the annual Halloween harvest celebration.

When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.

When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.

The gang find themselves in a tinsel-town twist! While on a VIP tour of the legendary Brickton Studios, Scooby and friends get a first-hand experience of the rumored hauntings when classic movie monsters drop in for a creepy casting call.

Scooby-Doo and Shaggy travel to Arabia to become the Caliph's Royal Food Tasters. But they bite off more than they can chew and are forced to run for their lives! It's a wild magic carpet ride as Scooby-Doo, Shaggy and their genie (Yogi Bear) and a jolly sailor named Sinbad (Magilla Gorilla) take you on an adventure of mistaken identities, exotic locations and fun-filled action and surprises!

A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.

Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp. As summer goes on, it becomes increasingly clear that the spooky camp stories told by the fireplace, are more real than they've though and soon, it's up to the gang to try and solve the mystery of camp scare.

It's horror on the high seas when Scooby-Doo and the gang take a creepy cruise into one of the world's most mysterious places, the Bermuda Triangle! If Scooby, Shaggy and the gang can't solve this mystery, they may have to walk the plank.

The Scooby gang visits a culinary resort run by Fred's uncle, Bobby Flay. While enjoying the sights, a ghost attacks the guests and destroys the resort, leaving the gang to put a stop to its threat.

When the Scooby gang visits a dude ranch, they discover that it and the nearby town have been haunted by a ghostly cowboy, Dapper Jack, who fires real fire from his fire irons. The mystery only deepens when it’s discovered that the ghost is also the long lost relative of Shaggy Rogers!

The Yowie Yahoo starts kidnapping musicians at a concert attended by Scooby and the gang in Vampire Rock, Australia.

Scooby, Shaggy and Scrappy are on their way to a Miss Grimwood's Finishing School for Girls, where they've been hired as gym teachers. Once there, however, they find that not only is it actually an all-girl school of famous monsters' daughters but there's a villainess out to enslave the girls.

Shaggy is turned into a werewolf, and it's up to Scooby, Scrappy and Shaggy's girlfriend to help him win a race against other monsters, and become human again.

The evil is set to damper another Christmas season for the children's home. Can the Scooby gang warm his heart?

Scooby-Doo and the gang investigates a new ghost at a water park resort.

When Shaggy and Scooby find a mysterious pirate's treasure map in their triple-extra-large Scooby snack pizza, the whole Mystery Inc. gang sets out from their treehouse to find the lost booty of Gnarlybeard and the Phantom Parrot, encountering some suspicious individuals along the way who are also involved in the hunt. The tale is told in brand-new way to see the Scooby-Doo series: entirely through puppets! Pilot for unproduced puppet series based on "A Pup Named Scooby-Doo", released direct-to-DVD.

Get ready to Rock! Scooby-Doo and the Mystery Inc. Gang team up with the one and only KISS in this all-new, out-of-this-world adventure! We join the Gang at KISS World – the all-things-KISS theme park, as they investigate a series of strange hauntings. With help from KISS, they discover that the Crimson Witch has returned to summon The Destroyer from the alternate dimension of Kissteria! The evil duos ghastly plan, to destroy the earth! Can the Gang's cunning and KISS's power of rock save the day?!

After experiencing traumatic nightmares of a time now past, the Sorceress summons Prince Adam and Cringer to Castle Grayskull to give Adam a precious, jeweled sword and send the pair to the planet Etheria to investigate its secrets.

Unjustly accused of staging a spooky practical joke complete with ghosts, Daphne, Velma, Fred and Shaggy are suspended from Coolsville High. To clear their names, they team up to solve the supernatural mystery…and head straight into nonstop laughs and adventure.

With Mystery, Inc. on the tail of a strange object in Nowhere, Kansas, the strange hometown of Eustace, Muriel, and Courage, the gang soon find themselves contending with a giant cicada monster and her winged warriors.

Scooby-Doo and the Mystery Inc. gang become involved in a supernatural mystery in Egypt.

Scooby and the gang have their first musical mystery in “Scooby Doo: Music of the Vampire.” It begins when they take a sing-a-long road trip into bayou country to attend the “Vampire-Palooza Festival” – an outdoor fair dedicated to all things Draculian. At first it looks as if they’re in for some fun and lots of Southern snacks, but events soon turn scary when a real live vampire comes to life, bursts from his coffin and threatens all the townsfolk. On top of that, this baritone blood sucker seems intent on taking Daphne as his vampire bride! Could the vampire be a descendant of a famous vampire hunter who is trying to sell his book? Or perhaps he’s the local politician, who has been trying to make his name in the press by attacking the vampires as downright unwholesome. The answers are to be found in a final song-filled showdown in the swamp in which our heroes unmask one of their most macabre monsters yet.

While on vacation in Brazil, Scooby-Doo and the gang encounter a mythical beast at a game of soccer.

While the gang travel to Scotland to visit Daphne's cousin and witness the annual Highland Games, they find themselves terrorized by the legendary Loch Ness Monster.

Scooby-Doo and the gang participate in a toy store's holiday parade where they discover the abandoned haunted clock tower with a troubled past. A sinister snowman haunts the streets and accompanied with a large blizzard, threatens to close down the toy store for good.

It's one giant step for dog-kind as Scooby-Doo and the Gang blast off for an epic, other-worldly adventure in this all-new original movie! After winning the last 5 seats in a lottery, Scooby-Doo, Shaggy, Fred, Daphne and Velma are off to space in billionaire Sly Baron's brand new ship, the Sly Star One. It's all gravity-free fun until a mysterious alien begins destroying the ship! As the ship breaks down, the crew is forced to land on Sly Baron's base... on the dark side of the moon! Will the gang unravel this alien mystery? Will Scooby-Doo and Shaggy find snacks on the moon? Will Fred ever take his space helmet off?! Journey to the outer limits with Scooby-Doo to find out!

When the Mystery Inc. gang is invited to Spooky Island, a popular amusement park, they soon discover that the attractions aren't the only things that are spooky. Strange things are happening, and it's up to Scooby, Shaggy, Fred, Daphne, and Velma to uncover the truth behind the mysterious happenings.

When the Boogey Man causes Grim to lose his powers, rank, and title in the Underworld Court for misusing his powers, he plots to seek out Horror's Hand and take over the world. It's up to Billy, Mandy, Irwin, and Grim to get to Horror's Hand before the Boogey Man does.

After going their separate ways, Scooby-Doo, Shaggy, Velma, Daphne, and Fred reunite to investigate the ghost of Moonscar the pirate on a haunted bayou island, but it turns out the swashbuckler's spirit isn't the only creepy character on the island. The sleuths also meet up with cat creatures and zombies... and it looks like for the first time in their lives, these ghouls might actually be real.

The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.

A friend of Fred's, Alejo Otero, invites the Scooby gang to Veracruz, Mexico. There they find a monster, El Chupacabra, terrorizing the town.

Join Scooby-Doo, Shaggy and the Mystery Inc. crew as they head to Chicago for Talent Star, a hit talent show in which Fred and Daphne are finalists with some high hopes. Unlucky for them, the competition is frightful as the show is being broadcast from an opera house with a history of horrors and a particularly vengeful phantom that has cursed the show's production.

The mystery begins when Shaggy and Scooby win tickets to "WrestleMania" and convince the crew to go with them to WWE City. But this city harbors a spooky secret - a ghastly Ghost Bear holds the town in his terrifying grip! To protect the coveted WWE Championship Title, the gang gets help from WWE Superstars like John Cena, Triple H, Sin Cara, Brodus Clay, AJ Lee, The Miz and Kane. Watch Scooby and the gang grapple with solving this case before it's too late.

Shaggy is selected to participate in the World Invitational Games in London, England.

Scooby-Doo and the gang are on the case when a mysterious lake monster starts scaring the guests at a summer resort in Erie Point, where Fred, Daphne, Velma and Shaggy have taken on seasonal jobs to pay for a barn they accidentally burned down. But in addition to sneaking suspicions, there's some romance in the air.

Mystery Inc. has cracked the case to top all cases! They’ve tracked down Coco Diablo, the head of a notorious costume crime syndicate. With Coco and her kitty in prison, Mystery Inc. thinks that they can finally enjoy a break. Wrong! Suddenly, menacing doppelgänger ghosts of the Scooby crew and favorite classic foes show up in Coolsville to threaten Halloween. Now it’s up to the meddling kids to unmask the latest scoundrel and save Halloween!

The Mega Mondo Pop Cartoon-a-Con in sunny California marks the spot for mystery in this all-new original Scooby-Doo adventure! The Mystery Inc. pals -- Fred, Daphne, Velma, Shaggy and Scooby -- head to the annual convention, but they're not there to crack their next case. They want to meet their favorite comic book characters and see a megabucks movie premiere, an explosive big-screen remake of the classic cartoon The Adventures of Blue Falcon, featuring Shaggy and Scooby's favorite superheroes: caped avenger Blue Falcon and his trusty but bumbling robo-pup, Dynomutt.

A masked villain wreaks mayhem on the city of Coolsville with a monster machine that creates real-life versions of Mystery Inc.'s former foes like The 10,000 Volt Ghost, The Cotton Candy Glob, The Skelemen and The Pterodactyl Ghost. Fred, Daphne, Shaggy, Velma and Scooby-Doo launch an investigation into the monster outbreak that leaves Shaggy and Scooby questioning their roles in Mystery Inc. Eager to prove their detective skills, the ever-ravenous duo comes up with a secret plan to solve the mystery all by themselves. Can the gang unravel their most challenging case?

When Scooby and Mystery Inc. visit an off-road racing competition, it's not long before strange events start to occur. A mysterious phantom racer, known only as Inferno, is causing chaos and is determined to sabotage the race. It's up to Scooby-Doo, Shaggy and their new driving partner, The Undertaker, to save the race and solve the mystery.

A heart-warming tale about friendship, honor & courage, which sees a young boy become a man as he embarks on a quest to become a knight.

During the times of King Arthur, Kayley is a brave girl who dreams of following her late father as a Knight of the Round Table. The evil Ruber wants to invade Camelot and take the throne of King Arthur, and Kayley has to stop him.

Mystery, Inc. heads to Blowout Beach for a real swinging beach party when the Ghost Pirates threaten to harsh the good vibes.

When the child Arthur’s father is murdered, Vortigern, Arthur’s uncle, seizes the crown. Robbed of his birthright and with no idea who he truly is, Arthur comes up the hard way in the back alleys of the city. But once he pulls the sword Excalibur from the stone, his life is turned upside down and he is forced to acknowledge his true legacy... whether he likes it or not.

Hiccup and friends accompany their mentor, Gobber, on a quest to kill the legendary Boneknapper Dragon.

Tad accidentally unleashes an ancient spell, endangering the lives of his friends Mummy, Jeff, and Belzoni. With everyone against him and only helped by Sara, he sets off on an adventure to end the Curse of the Mummy.

Shaggy and Scooby-Doo quit their Saturday morning TV series in pursuit of Hollywood stardom.

A Southern California kid named Calvin Fuller is magically transported to the medieval kingdom of Camelot through a crack in the ground caused by an earthquake. Once there, he learns he was summoned by the wizard Merlin, who needs Calvin to save Camelot. Using dazzling modern inventions, can Calvin help King Arthur retain his crown and thwart the evil Lord Belasco?

Our heroes need to take a trip in time, in a Time Machine, in order to recoup the essence of the four elements before the Earth gets frozen. The Gang will face the dangers of the Ancient History with Piteco, will help Papa-Capim to save the Forest, will fight with the Astronaut against the pirates and will even meet themselves as babies in the past!

In the Fall of 1999, four teenage sleuths and their Great Dane got lost in the woods while in search of a mystery. This is their story.

When Merlin cast a positive spell to protect the knights of the Round Table, he used ancient magic drawing on the power of Stonehenge, and the knights were put into a sort of suspended animation. The evil Morgana and her son Mordred were banished into another world for 1500 years, but a 20th-century scientist finds a gateway, and the dark lord has a vicious scheme to enslave King Arthur's world.

Before their eventual team-up with Scooby and the gang, bright and optimistic Daphne and whip-smart and analytical Velma are both mystery-solving teens who are best friends but have only met online - until now. Daphne has just transferred to Velma's school, Ridge Valley High, an incredible tech-savvy institute with all the latest gadgets provided by the school's benefactor, tech billionaire Tobias Bloom. And while competition is fierce among the students for a coveted internship at Bloom Innovative, Daphne and Velma dig beyond all the gadgets and tech to investigate what is causing some of the brightest students in school to disappear - only to emerge again in a zombie-fied state.

Batman, along with many of his allies and adversaries, finds himself transported to feudal Japan by Gorilla Grodd's time displacement machine.

Following a fall during mistletoe picking, Druid Getafix decides that it is time to secure the future of the village. Accompanied by Asterix and Obelix, he undertakes to travel the Gallic world in search of a talented young druid to transmit the Secret of the Magic Potion.

After a high school lab experiment goes horribly wrong, Mordecai and Rigby must go back in time to battle an evil volleyball coach in order to save the universe — and their friendship.

Through an ancient spell, a boy changes into a sheepdog and back again. It seems to happen at inopportune times and the spell can only be broken by an act of bravery....

A twelve-year-old girl is transported by a magical black stallion to the mystical world of Albion, where she discovers that she alone is the key to saving an entire race of people.

Conan is commissioned by the evil queen Taramis to safely escort a teen princess and her powerful bodyguard to a far away castle to retrieve the magic Horn of Dagoth. Unknown to Conan, the queen plans to sacrifice the princess when she returns and inherit her kingdom after the bodyguard kills Conan. The queen's plans fail to take into consideration Conan's strength and cunning and the abilities of his sidekicks: the eccentric wizard Akiro, the warrior woman Zula, and the inept Malak. Together the hero and his allies must defeat both mortal and supernatural foes in this voyage to sword-and-sorcery land.

King Arthur returns home after fighting the Roman Empire. His illegitimate son has corrupted the throne of Camelot and King Arthur must reunite with the wizard Merlin and the Knights of the Round Table to fight to get back his crown.
Dolf a 15 year old boy is sent back in time by a timemachine. Accidentally he is sent back to the Middle Ages. He is rescued by children who are part of a childrens' crusade, on their way to rescue Jeruzalem. During the trip Dolf finds out the danger is not coming from outside the crusade, but from within.

Wart is a young boy who aspires to be a knight's squire. On a hunting trip he falls in on Merlin, a powerful but amnesiac wizard who has plans for him beyond mere squiredom. He starts by trying to give him an education, believing that once one has an education, one can go anywhere. Needless to say, it doesn't quite work out that way.

In 12th century England, the handsome and noble knight, George, has left the Crusades behind to follow his dream of a peaceful life on his own piece of land. However, in order to obtain his land from the ruling King Edgaar, he must help find the King's missing daughter, Princess Lunna, a quest which sees George drawn into an unexpected battle with the kingdom's last surviving dragon.

Hawk the Slayer, after seeing both his father and bride die at the hands of his malevolent brother, Voltan, sets out for revenge and the chance to live up to his title. Tooling himself up with the "mind-sword" and recruiting a motley band of warriors — a giant, a dwarf, a one-armed man with a machine-crossbow, and an elf with the fastest bow in the land — Hawk leads the battle against Voltan to free the land from the forces of evil and avenge his loved ones.

As a lionhearted boy who can't wield magic strives for the title of Wizard King, four banished Wizard Kings of yore return to crush the Clover Kingdom.

Mecha Mutt, a revolutionary remote-controlled lunar rover resembling a large canine, goes rogue at Houston's Annual Science Expo. Scooby-Doo! Mecha Mutt Menace is the fourth in a series of direct-to-video short films.

Simon, son of the king, must flee when the empire is overthrown by the evil Shurka. Schooled in the arts of magic, he must find the Ring of Magic and the Sword of Power and defeat the wizard who killed his father. He is joined in his quest by the swordmaster Kor, his faithful protector Gulfax, and the Forest Wizard Hurla.

A noble warrior must battle dragons and demons while upholding his moral code as he covertly joins a group of villains to rescue his kidnapped father from Shathrax, the Mind Flayer, who threatens to destroy the world.

A shaggy, candy-loving puppy named Dougal along with a group of friends embarks on a dangerous journey in an effort to imprison their oppressor -- the evil ice sorcerer ZeeBad (Zebedee's evil twin). As the world is placed in mortal danger Zeebad who wants to turn the world to ice. Doogal and his friends must recover 3 diamonds that are needed to stop him.

Burger Beard is a pirate who is in search of the final page of a magical book that makes any evil plan he writes in it come true, which happens to be the Krabby Patty secret formula. When the entire city of Bikini Bottom is put in danger, SpongeBob, Patrick, Mr. Krabs, Squidward, Sandy, and Plankton need to go on a quest that takes them to the surface. In order to get back the recipe and save their city, the gang must retrieve the book and transform themselves into superheroes.

Lord Farquaad was eaten by the dragon, but his ghost has returned, and he's still evil. With the help of his henchman, Thelonious, he kidnaps Fiona. Shrek and the donkey set out to save her, with help from the dragon, before she goes over a waterfall on a raft. This entry is for the 2-D version released on, for example, DVD and Netflix.

So you want to be a dragon trainer do you? Prepare yourself for adventure, excitement and training as Hiccup, Astrid, Toothless and Gobber tell the legend behind the Book of Dragons and reveal insider training secrets about new, never-before-seen dragons.

Lilly was a normal girl with a healthy sense of adventure. That is, until she finds a magical book, complete with a funny little dragon, "Hector". With the help of her new friend and the book, Lilly has the ability to time-travel and truly satisfy her adventure- lust!.

A surreal adaptation of Sir Thomas Malory's "Le Morte d'Arthur" chronicling Arthur Pendragon's conception, his rise to the throne, the search by his Knights of the Round Table for the Holy Grail, and ultimately, his death.

Drawn from elements of West African folk tales, it depicts how a newborn boy, Kirikou, saves his village from the evil witch Karaba.

The realm of magic is being threatened by the realm of logic, so Carolinus, the green wizard decides to shield it for all time. Ommadon, the evil red wizard, stands in his way. Carolinus then calls for a quest that is to be led by a man named Peter Dickinson, who is the first man of both the realms of science and magic. It is Peter's job to defeat Ommadon.

As the son of a Viking leader on the cusp of manhood, shy Hiccup Horrendous Haddock III faces a rite of passage: he must kill a dragon to prove his warrior mettle. But after downing a feared dragon, he realizes that he no longer wants to destroy it, and instead befriends the beast – which he names Toothless – much to the chagrin of his warrior father.

Arthur answers a distress call from Princess Selenia, who is menaced by the nefarious Maltazard.

Muscle-bound Ator and his mute Asian sidekick travel from the ends of the Earth to save his aged mentor from the evil mustachioed Zor.

Two best friends set out to rescue their pal after he's accidentally dragged to hell.

Tom and Jerry find a dragon egg, and help the baby dragon find its mother.

On the rugged isle of Berk, where Vikings and dragons have been bitter enemies for generations, Hiccup stands apart, defying centuries of tradition when he befriends Toothless, a feared Night Fury dragon. Their unlikely bond reveals the true nature of dragons, challenging the very foundations of Viking society.

The Mystery Gang goes to Hawaii for the Big Kahuna of Hanahuna Surfing Contest. However, the gang and the locals find the island invaded by the vengeful Wiki Tiki spirit and his demons.

Sinbad and his crew intercept a homunculus carrying a golden tablet. Koura, the creator of the homunculus and practitioner of evil magic, wants the tablet back and pursues Sinbad. Meanwhile, Sinbad meets the Vizier who has another part of the interlocking golden map, and they mount a quest across the seas to solve the riddle of the map.

When a young owl is abducted by an evil Owl army, he must escape with new-found friends and seek the legendary Guardians to stop the menace.

The Empire of Izmer is a divided land: elite magicians called “mages” rule while lowly commoners are powerless. When Empress Savina vows to bring equality and prosperity to her land, the evil mage Profion plots to depose her.

A young boy and a girl with a magic crystal must race against pirates and foreign agents in a search for a legendary floating castle.

Young history buff Kevin can scarcely believe it when six dwarfs emerge from his closet one night. Former employees of the Supreme Being, they've purloined a map charting all of the holes in the fabric of time and are using it to steal treasures from different historical eras. Taking Kevin with them, they variously drop in on Napoleon, Robin Hood and King Agamemnon before the Supreme Being catches up with them.
