47 Hours to LiveMovies like 47 Hours to Live
- Key Features:
- Supernatural, Teenagers, Curiosity, Horror, Social awkwardness, Consequences, Fear
- Tone:
- suspense-driven, serious
- Target Audience:
- Teen horror fans, Supernatural thriller enthusiasts, Fans of online mysteries
- Emotional Arc:
- Intrigue → Dread
47 Hours to Live

Two socially awkward teenage girls, are bored one night and turn to the internet for scary stories. They find a game on a creepy website that claims you can use your phone to summon the supernatural...and if you lose the game...you lose your life.
47 Hours to Live
A young nurse downloads an app that tells her she only has three days to live. With time ticking away and a mysterious figure haunting her, she must find a way to save her life before time runs out.

Socially awkward teenager Ryan discovers that the night his sister disappeared, she had played 'The Elevator Game' — a ritual conducted in an elevator in which players attempt to travel to another dimension using a set of rules found online. Ignoring warnings, he resolves to follow and find her.

After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!

Four young men have won a trip with their favorite social network. On board the private plane that took him to New York, they are invited to participate in an in-flight entertainment: a new online gaming experience. But this is no ordinary Thurs Trapped at 30,000 feet, they will play for their lives and those of their families. They will discover the hard way that put his life online can have dire consequences...

Inspired by actual events, a group of 12 year old girls face a night of horror when the compulsive addiction of an online social media game turns a moment of cyber bullying into a night of insanity.

Fourteen-year–old Megan and her best friend Amy spend a lot of time on the internet, posting videos of themselves and chatting with guys online. One night Megan chats with a guy named Josh who convinces her to meet him for a date. The next day, Megan is missing—forever. Based on actual cases of child abduction.

On Halloween night a group of college students get trapped in a mysterious board game that brings their darkest secrets and fears to life, where they must play to escape…and win to survive.

Four teenage girls go on a diving adventure to explore a submerged Mayan city. Once inside, their rush of excitement turns into a jolt of terror as they discover the sunken ruins are a hunting ground for deadly great white sharks. With their air supply steadily dwindling, the friends must navigate the underwater labyrinth of claustrophobic caves and eerie tunnels in search of a way out of their watery hell.

During a fun-filled getaway at a remote lake, teenager Kim and her friends unwittingly unleash a murderous spirit when they make the mistake of playing the game 'Dead Mary' in this horror story. The body count rises as good friends are forced to hack each other to death, or face death themselves.

A group of British students embark on summoning spirits on a Ouija board after a night of clubbing. But someone breaks the link before they have finished and now a demon is trapped in their world and the only way to banish it, is for all the people who summoned it to die.

Welcome to Paranoia, the ultimate escape game. Rule #1: Nothing is real. Rule #2: One of you will die. Lucas and Chloe, two passionate gamers, decide to participate to Paranoia, a very exclusive escape game. After solving a first riddle, they make it to the location of the finale in an abandoned mental hospital, lost in a frightening forest. There, four other participants are waiting on them. They soon realize that only one of them will get out of there alive.

Based on the Vanity Fair article of the same title, a story about a young boy drawn into a web of lies through an online chatroom.

Several people start receiving voice-mails from their future selves -- messages which include the date, time, and some of the details of their deaths.

Eight college friends head to a "Haunted Rental" in a remote town for Halloween weekend. There, they play the game rumored to have caused the deaths of seven teenagers decades earlier, Truth or Dare. What starts out as vodka induced fun, quickly turns serious when the dares become sickeningly dangerous and the truths threaten to tear the group apart. When players attempt to refuse the increasingly challenging tasks, they're met with deadly consequences, quickly discovering: you must do the dare, or the dare does you. As the death toll mounts, the remaining players must race against the clock to outrun, outsmart and outlast the simple game of Truth or Dare.

Rio de Janeiro, Brazil, 1950. In the conservative home of the Gusmão family, Eurídice and Guida are two inseparable sisters who support each other. While Guida can share with her younger sister the details of her romantic adventures, Eurídice finds in her older sister the encouragement she needs to pursue her dream of becoming a professional pianist.

While video chatting one night, six high school friends receive a Skype message from a classmate who killed herself exactly one year ago. At first they think it's a prank, but when the girl starts revealing the friends' darkest secrets, they realize they are dealing with something out of this world, something that wants them dead.

Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?

When four bodies are discovered among the industrial decay and urban grime of New York City, brash young detective Mike Reilly teams with ambitious Department of Health researcher Terry Huston to uncover the cause behind their violent and inexplicable deaths. The only common factor shared by the victims? Each died exactly 48 hours after logging onto a website called feardotcom.

Four friends who partake in a popular Los Angeles escape room find themselves stuck with a demonically possessed killer. They have less than an hour to solve the puzzles needed to escape the room alive.

Three teenagers skip school in order to explore an abandoned film studio lot where they catch sight of a woman being dragged by a masked man.

Soon after getting a new phone, a woman notices strange things starting to happen. When she investigates, she discovers that everyone who has had her phone number before her has died suddenly and mysteriously.

Industrious high school senior Vee Delmonico has had it with living life on the sidelines. When pressured by friends to join the popular online game Nerve, Vee decides to sign up for just one dare in what seems like harmless fun. But as she finds herself caught up in the thrill of the adrenaline-fueled competition partnered with a mysterious stranger, the game begins to take a sinister turn with increasingly dangerous acts, leading her into a high stakes finale that will determine her entire future.

McKayla and Sadie, two death-obsessed teenage girls, use their online show about real-life tragedies to send their small Midwestern town into a frenzy and cement their legacy as modern horror legends.

Criminology student Chloe fakes her own death to break into a morgue, in order to retrieve a piece of evidence that ties her younger brother to a crime gone wrong. Once inside, she discovers that a sadistic coroner is using the corpses for his sick and twisted business, and when he realises that Chloe still has a pulse, a terrifying game of cat and mouse ensues.

Sue Ann is a loner who keeps to herself in her quiet Ohio town. One day, she is asked by Maggie, a new teenager in town, to buy some booze for her and her friends, and Sue Ann sees the chance to make some unsuspecting, if younger, friends of her own.

Some time after the events of The Ring, a subculture of people voluntarily watch Samara Morgan's video and wait to see how close to the seven-day deadline they can get before showing it to the next person. They record everything they see and share their experiences on a secret website dedicated to the videotape. No one has ever recorded a day seven.

Laura, 25, is an actress in a L.A.R.P. (Live Action Role Playing) Game, where the participants play the survivors of an atomic war who live underground in a sealed bunker. After several mysterious accidents, the game is interrupted and the players leave the bunker while the staff remain behind to investigate the disappearance of Greg, the mastermind of the game. They soon find themselves trapped inside and in peril as they begin to die in mysterious ways and the group realizes that someone or something paranormal is playing a twisted game with them which quickly plunges into a terrifying fight for survival.

A group of six ex-high school cheerleaders are stalked by a killer with a medieval war hammer and battle axe during their first Spring Break from college.

A frustrated, angry teenage girl awakens something in the woods when she naively performs an occult ritual to invoke a witch to kill her mother.

A group of friends must confront their most terrifying fears when they awaken the dark powers of an ancient spirit board.

A harmless game of "Truth or Dare" among friends turns deadly when someone—or something—begins to punish those who tell a lie—or refuse the dare.

Rachel Keller is a journalist investigating a videotape that may have killed four teenagers. There is an urban legend about this tape: the viewer will die seven days after watching it. Rachel tracks down the video... and watches it. Now she has just seven days to unravel the mystery of the Ring so she can save herself and her son.

When a group of teenagers receive an invite to download the latest smartphone app, an intelligent personal assistant, they expect a harmless way to get directions and restaurant recommendations. But the sinister nature of the app soon reveals itself, tormenting the friends by tapping into their darkest fears.

Six friends receive a mysterious chain letter via text messaging and in their email accounts from a maniac who's hunting down teenagers who fail to forward his online chain letter. Who knew they should take the threats in the chain letter seriously? Or that chain letters using the teens' favorite technologies to track them can kill? This maniacal game pits friend against friend as they race to beat rules that seem impossible to escape. Break the chain, lose a life. Do you pass it on? Does friendship mean anything?

At an elite boarding school for girls, six friends jokingly engage in a late night ritual, calling forth the spirit of a dead former student who reportedly haunts their halls. Before morning, one of the girls is dead, leaving the others wondering what they may have awakened.

An evening of drunken prank calls becomes a nightmare for a pair of teenagers when a mysterious stranger turns their own game against them.

When strangers Jim, Eva, Emily and Mo meet William online in his new 'Chelsea Teens!' chatroom, they're completely seduced by his fast-talking, charismatic character. But beneath the surface lies a much darker truth. William is a dangerous loner, channeling all his energies into cyberspace. He's become an analyser, a calculating manipulator who finds it almost impossible to interact normally with others in the real world, instead turning his hand to manipulating people online.

A young man receives an emergency phone call on his cell phone from an older woman. She claims to have been kidnapped – and the kidnappers have targeted her husband and child next.

Six friends test their intelligence when an escape room they participate in takes a dark and twisted turn.

Two years into the pandemic, a group of friends throw an online party with a night of games, drinking and drugs. After taking an ecstasy pill, things go terribly wrong and the safety of their home becomes more terrifying than the raging chaos outside.

When a strange signal pulsates through all cell phone networks worldwide, it starts a murderous epidemic of epic proportions when users become bloodthirsty creatures, and a group of people in New England are among the survivors to deal with the ensuing chaos after.

A suburban teen girl and her little brother must stop a terrifying internet meme brought to life by the hysteria of their parents.

A teen girl disappears after trying to meet men online in order to escape her small town. Apparently, only her best friend worries enough to investigate the mystery.

In order to save her siblings, a young woman takes on her father and the powerful entity known as Gamemaster, who ensnares humans into diabolical plots while her species gambles on the outcome.

Six strangers find themselves in circumstances beyond their control, and must use their wits to survive.

In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.

Five young people wake up dead. Washed up by the tide they scramble to an abandoned beach house, soon realizing that the perpetual night and blasts of pain suggest this is some version of hell. Between in-fighting and attacks by a demonic shadow creature, they recall the collapse of the nightclub that brought them here - and begin seeing hope of a second chance in the cabin's two mysterious paintings...

Swapna, a nyctophobic game designer on a turbulent road to recovery from an incident that scarred her deeply, has to fight her inner demons to stay alive in the game called life.

When 8 celebrities from around the globe are invited to compete in an online reality show, they soon realize that they are playing for their very lives, as those voted off suffer horrific consequences, broadcast live to the entire world.

Teaming up for the first time for a special episode of a supernatural reality TV show, two rival crews get more then they bargained for when they make physical contact with a ferocious spirit of terrifying power. They must band together before it destroys them all. After 49 killer episodes…this is the true story of what happened on episode 50.

Rebellious schoolgirl Dana grieves for her younger sister, a once-happy kid who suddenly stepped in front of a train. Desperate to learn what happened, she explores her sister's online history, discovering a sinister social-media game.

A teenager is stuck in a time loop that is not quite the same each time. She must uncover the truth but her actions have consequences for herself and others.

A teenager feels an endless fascination for his cellular which will enable him to reach his aim: alluring the pretty high-school girl he's in love with. Unfortunately, this special "addiction" will not be without negative consequences on the behavior of the boy...

Julia becomes worried about her boyfriend Holt when he explores the dark urban legend of a mysterious videotape said to kill the watcher seven days after viewing. She sacrifices herself to save her boyfriend and in doing so makes a horrifying discovery: there is a "movie within the movie" that no one has ever seen before.

Six people, each of them is on the road to self-destruction. They wake up in cells in a surreal facility, without knowing how they got there or why.

Thrown naked into a desolate room with thirteen strangers, Tonya discovers that she is the final contestant in a deadly game. Restrained by lethal electronic collars, the players must utilize hints and tools from a box marked "pieces" to find both an exit and the reason for their abduction. One by one the players are eliminated as their "curfew" begins and the lights go out. With each dead body comes another clue, which they use to discover that one of them is the killer. The question is ... which one?

After losing his job, his car and his money, Phuchit, races against time to complete 13 tasks ordered by an anonymous caller who promised 100 million Baht upon completion.

During an all-night, drug-fueled party at an abandoned asylum known for the horrific treatment of its patients, a group of ordinary teens decide to experiment with the occult, mysteriously leading to a violent possession. In an effort to find help, the group rushes to escape, only to find themselves locked inside with no means of communication. Tempers flare, trusts are broken and in attempt to save one of their friends possessed by the demon, the amateurs try to perform an exorcism. Instead of solving the problem, and unbeknownst to them, they unleash an even more powerful and vengeful spirit, one with a distinct motive and which wants them all dead. The teen's only chance of survival is to uncover the asylum's deep mysteries and find a way out before it's too late.

When five hardcore Internet gamers are invited to a special party thrown by the website Hellworld, they endure a night of unspeakable terror.

A group of teens on a remote island for a scavenger hunt accidentally unleash vengeful spirits from a cursed piñata and must fight to survive.

Two millennial entrepreneurs stage elaborate fake exorcisms on social media until one of their girlfriends becomes possessed by a demon.

In pursuit of an unclaimed $125,000 prize, a broke college dropout decides to play an obscure, 1980s survival computer game. But the game curses her, and she’s faced with dangerous choices and reality-warping challenges. After a series of unexpectedly terrifying moments, she realizes she’s no longer playing for the money but for her life.

One year after her sister Melanie mysteriously disappeared, Clover and her friends head into the remote valley where she vanished in search of answers. Exploring an abandoned visitor center, they find themselves stalked by a masked killer and horrifically murdered one by one...only to wake up and find themselves back at the beginning of the same evening.

Amber, a mean popular girl who gets electrocuted and dies, is not allowed to enter into heaven unless she helps the least popular girl in school become Prom Queen within a week, but things do not go as planned.

Six friends hire a medium to hold a séance via Zoom during lockdown — but they get far more than they bargained for as things quickly go wrong. When an evil spirit starts invading their homes, they begin to realise they might not survive the night.

Enjoying college life as a popular student, Laura shares everything with her more than 800 friends on Facebook. But one day, after accepting a friend request from a social outcast named Marina, Laura’s life is cursed...

When students in their high school begin inexplicably exploding (literally), seniors Mara and Dylan struggle to survive in a world where each moment may be their last.

A fun filled weekend turns deadly when a group of unsuspecting theatre goers are trapped inside, after a ravenous spirit is resurrected and released from a Ouija board. They must confront their most terrifying fears and destroy the spirit before it finds and kills them first.

A student's chances of getting into a good college hang in the balance when inappropriate photos of her are posted on the Internet.

After a mysterious malfunction sends their small plane climbing out of control, a rookie pilot and her four teenage friends find themselves trapped in a deadly showdown with a supernatural force.

After an attack leaves him in limbo -- invisible to the living and also near death -- a teenager discovers the only person who might be able help him is his attacker.

In different parts of Tokyo, four young and seemingly healthy people suddenly die of heart failure at exactly the same moment. Reporter Kazuyuki Asakawa decides to investigate the deaths, and discovers that the four had stayed at a rural inn together just a week earlier. At the inn, he comes across a strange video that ends with a message saying that anyone who watches it will die exactly seven days later. Now the clock is ticking for Asakawa. Can he break the curse in time?

When tragedy rocks Blackfoot High, rebellious outsider Mäddy Killian shocks the student body by joining the cheerleading squad. After a confrontation with the football team, Mäddy and her new cheerleader friends are sent on a supernatural roller coaster ride which leaves a path of destruction none of them may be able to escape.

In a small town in Massachusetts, four high school girls perform a ritual in an attempt to debunk the lore of Slender Man. When one of the girls goes mysteriously missing, they begin to suspect that she is, in fact, his latest victim.

A reclusive circus master invites a group of social media stars to his house of haunts. Anyone who can make it out before being scared into submission will earn $250,000 - but the stars soon learn they are not only competing for money, but also fighting for their lives.

An influential cheerleader finds herself held captive by a masked psychopath with a God complex. She must complete a series of sadistic social media challenges to save her life and the lives of her fellow captives. However, the masked kidnapper has a secret agenda for his most recent victim.

Social media influencer, 'DropTheMike', seeks thrills and stardom in the most horrific places. When he’s offered the possibility of a lucrative sponsorship, he takes his online channel to one of the most haunted hotels in America. What begins as a fun challenge accompanied by friends descends into a personal hell, begging the timely question: how far would you go to pursue internet fame?

A woman tries to help her teenage daughter when she becomes the victim of online bullying.

On the eve of her 38th birthday, a woman desperately attempts to fix her broken biological clock.

Reality and fantasy begin to blur when a teenager, alone in her attic bedroom, immerses herself in a role-playing horror game online.

A young married couple becomes stranded at an isolated motel and find hidden video cameras in their room. They realize that unless they escape, they'll be the next victims of a snuff film.

After learning of an urban legend in which a demented serial killer named SMILEY can be summoned through the internet, mentally fragile Ashley must decide whether she is losing her mind or becoming Smiley's next victim.

A chilling real-time thriller featuring a teenager, Casey, battling with an anonymous cyber-stalker.

Five teenage friends set out for the beach on their Spring Break vacation. Good times are cut short when one of the group, Carrie, contracts a deadly sexual transmitted disease during a bathroom stop. When they stop for the night at an isolated motel, the real terror begins when the STD virus starts running rampant, turning those infected into the living dead.

Karen, a young psychiatric nurse, boards the last subway train of the night only to have it stop in the middle of the tunnel. Suddenly, her nightmare begins: a mysterious cult has decided that it's the end of the world and the only way to save the souls of the living is to kill them in cold blood. As those around her are brutally murdered, Karen and a handful of survivors must face the homicidal cult, supernatural forces, and their own fears of Armageddon in order to survive.

A family imprisoned by intruders is forced to play a terrifying game of "Kill, Or Be Killed". As the night unfolds, the game's mysterious rules become clear, and the family realizes their nightmare is being streamed live to riveted viewers all over the world, who are compelled to KEEP WATCHING... not knowing if what they're seeing is real, or staged.

Chelsea, a high school introvert, is abducted through a social media app and is forced to look like other girls Brad holds captive. Chelsea desperately attempts to persuade them to escape before they all become victims in his virtual reality filmed murders.

A group of teenagers suffer a terrible accident during a joy ride and get trapped at the bottom of a ravine.

When the dead discover a means to contact the living through electronic devices, cellphones and computers become open gateways to monstrosities and destruction.

Two sisters on Mexican vacation are trapped in a shark observation cage at the bottom of the ocean, with oxygen running low and great whites circling nearby, they have less than an hour of air left to figure out how to get to the surface.

An American occult novelist battles to save the soul of a young girl from a group of Satanists, led by an excommunicated priest, who plan on using her as the representative of the Devil on Earth.

There is an old wives tale that you should hold your breath when passing by a cemetery because an evil spirit rejected by both heaven and hell can get inside of you when you inhale. Somewhere in a carload of college kids on holiday doesn't follow the rules when driving by a graveyard, allowing a spirit of a recently executed serial killer to get inside him/her to begin a killing spree of body-jumping carnage.

After David Kim's 16-year-old daughter goes missing, a local investigation is opened and a detective is assigned to the case. But 37 hours later and without a single lead, David decides to search the one place no one has looked yet, where all secrets are kept today: his daughter's laptop.

A group of Salem teens discover a cursed knife that unleashes a demon that forces them to play gruesome, deadly versions of childhood games where there can be no winners, only survivors.

The timid, young Asuka is bullied by her classmates. When they embark on a class field trip to Korea, Asuka plans revenge by sending them a cursed phone message they can either pass on or die.

A disgraced internet personality attempts to win back his followers by livestreaming one night alone in a haunted house. But when he accidentally pisses off a vengeful spirit, his big comeback event becomes a real-time fight for his life.

Thomas Finley has been arrested for the murder of his nineteen-year old sister, Samantha and fifty-two year old, Edgar Lauren, a Professor and paranormal investigator. Police were called to the scene by Thomas himself in the early hours of the morning, finding him inside with his sister's body cradled in his arms. In his statement given in police custody, Thomas claimed that the victims were attacked by a demonic entity of unknown origin. Days later, he committed suicide. It is the opinion of those closely related to the family that a video found at the scene be shown to the public as a final testament to what actually happened inside the Finley home in those final days.

Cassie, a 13 year old Gothic girl, is trying to fit in at her new school. To entertain herself, she plays a series of pranks on the popular kids and her younger brother, Max. When she goes to a Halloween store looking for new tricks, she finds a little book called "The Evil Thing"

A group of three youtubers who call themselves experts in supernatural beings decide to win public recognition once and for all. For this they plot a plan to capture a being known to all. It is the spirit of a light-haired woman who died in an unknown way and who haunts the bathrooms of schools across the country: the blonde in the bathroom.
